Archive for December, 2007

Since 1997, World Association of Newspapers has partnered with some of the most prominent brand names in the media industry in order to provide newspaper publishers with actionable, strategic plans about the multiple challenges facing the industry. the Shaping the Future of the Newspaper project was born to help newspapers address short-term and long-term plans to survive and thrive in the changing media environment. ::: www.wan-press.org/rubrique20.html

ProjectCenter recently bidded on a project that included a request for 1500 units of one-sided color flyers (4/0, if you like). The prospect had stated that they just wanted them to be copier quality, which suggested that they were trying to save money. In this situation, the client would be better off taking the flyers to an offset press. To exemplify the difference in cost, these options were quoted to the client (pricing not exact):

Offset: 2500 units (some offset presses will only allow certain quantities, such as 1000, 2500, 5000, etc.)- $400

Copier: 1500 units (ProjectCenter has a .45 per color copy special for January)- $700

As one can see, not only is there a major price difference, but a client can get more units and the paper stock is much better (offset offers 100lb Gloss Book vs. copy paper).

The only drawbacks in this situation are time and quantity limits. Offset presses can take anywhere from 3-7 days to process, while copy work can typically be done the same day, and as stated above, a lot of offset press printers will only allow certain tiers in ordered quantities.

Check us out at www.makepapereasy.com.

Fax Cover Sheet

December 31st, 2007

Q:
CAN I EXPORT MY FAX COVER SHEET INTO THE ACTIVEFAX COVER PAGE DESIGNER AND HAVE THAT AS MY STANDARD COVER PAGE?

A:
If you need to import an existing cover page (i.e. in Winword format), this would be possible with a small trick when you print the document to the ActiveFax printer and export the document with the fax client. For example to use a Word document as a cover page, follow these steps:

1) Print the Word document to the ActiveFax printer (you do not need to enter a recipient)
2) Open the document in the fax client and export it to a .bmp file (menu File / Export / To File)
3) Go to the Cover Page Designer on the fax server and add that .bmp file to the overlay

To avoid that the fax title is displayed at the top of the exported bitmap, you can either disable that with the menu Extras / Options / Fax Title before you export the document to a .bmp file or you can modify the .bmp file with a graphics program.

To set the cover page as the default cover page, go to the menu Extras / Predefined Settings or Extras / User Administrator / Modify / Predefined Settings.

--
Cornelia Wegmueller, ACTIVEFAX Customer Support
INTERTRADE ENTERPRISES LTD :: Blegistr.25 :: CH-6340 Baar/Switzerland
Tel.: +41 44 5866974
Fax: +41 44 2742350
mailto:support@activefax-distribution.com
http://www.activefax-distribution.com

Yamama - not from the high street

December 31st, 2007

Yamama

Everything about Yamama is unique and in Brighton. The materials, screens and appliqués all individually created. Yamama has always been about colour, individuality and experimentation. All inspired and realised on the tropical island of Bali. Predicting future seasonal trends, fabrics and colours, designing and printing new graphics and materials is an exciting challenge that continues to push the label forward.

Yamama 08

Yamama! Not from the high street; from the rebels, from the beatniks, the hippies, the mods, the discos. From the punks, the funk, the rockers...the post modernists. Not from the high street, with the wink of an eye.

 

www.october.co.uk
t shirt printing, screen printing, embroidery

It’s the Print That Matters

December 28th, 2007

By Stephen M. Schaub

Morning Quickie...

I heard over and over needless concern from fine art photographers about which media to print on and which media is accepted by the industry and which is not. This disturbs me as we are talking about a work of ART and not something which can easily or should necessarly even fit into a neat category or process. If your work is printed on canvas, hand-made paper or Saran Wrap who cares as long as it is the correct media for your work. Collectors buy work based on what they love. Archival is nice but way overemphasized by photographers- brilliant color and deep blacks can be great but it depends on the work. If archival was king Pollock wouldn't have sold a thing.

In the end it is your work, not a gallery's or publisher's or anyone else's- it is up to you to decide how it is printed and displayed...let the Photo Industrial Complex and the ART world control this part of our medium and I think I'll take up lawn mowing for a living.

Digital Photo Print Sizes

December 28th, 2007

I am sure millions of people received a new digitaCamera 1l camera this past week and are busy snapping photos of everything that moves. I actually had to buy my own, but am thoroughly enjoying having a higher-end digital camera. As I prepare a lot of print ads and marketing material I was curious what size I could print with my new 7.2 megapixel camera. I did a little research in the internet and thought you might find this interesting.

Here is a handy chart for your own reference showing the number of megapixels and the size you can print.

Number of Megapixels Acceptable Print Size (Inches)
2.0 4 x 6
3.0 5 x 7
4.0 8 x 10
5.0 9 x 12
6.0 11 x 14
8.0 12 x 16
10.0 16 x 20
12.0 18 x 24

Here's how to read the megapixel print size table: if you have an 8 megapixel camera, any print that you make that is 12" x 16" or smaller will look fantastic.

If you have a 4 megapixel camera, you can make high-quality prints at 8" x 10" or smaller. Now, there is nothing stopping you from printing your 4 megapixel photos at 20" x 30". You could even print your photos billboard size if you wanted to. As you increase the print size more and more above the acceptable print size, the image deteriorates further and further.

A 4 megapixel photo printed at 4" x 6" will be perfectly clear. It will also be clear at 8" x "10. But a 4 megapixel photo printed at 12" x 18" will show a loss of image quality. The same image printed at 40" x 60" will show considerable loss of image quality.

Digital Image Storage Table

A digital image’s file size is mostly determined by the digital image’s resolution and the digital image format.Camera 2 Other factors that can influence the file size, depending on the chosen digital image format, is the number of colour channels per pixel, compression level, the digital camera’s settings and the complexity of the scene being photographed. The last three factors are applying only when using the JPEG format. The most important rule to remember is that higher image resolution, more megapixel, leads to larger file size.

Determining an image’s file size in advance for the TIFF and RAW format is relatively easy. But doing that for a JPEG image is impossible. It is also impossible to have the some file size for all images since each image is unique when shooting in JPEG mode. Therefore in the table below we assume that all JPEG images have the same file size.

Image File Size Image
Resolution MB Format
Megapixel
  5.5 TIFF
2 2.7 RAW
  1.1 JPEG
  9.0 TIFF
3 4.5 RAW
  1.8 JPEG
  11.4 TIFF
4 5.7 RAW
  2.3 JPEG
  14.3 TIFF
5 7.2 RAW
  2.9 JPEG
  17.2 TIFF
6 8.6 RAW
  3.4 JPEG
  20 TIFF
7 10 RAW
  4 JPEG
  22.9 TIFF
8 11.4 RAW
  4.6 JPEG
  25.7 TIFF
9 12.9 RAW
  5.1 JPEG
  28.6 TIFF
10 14.3 RAW
  5.7 JPEG

Recruiting in SL part II

December 28th, 2007


Recruiting in Second Life Part II: “Ghostown or Goldmine?”

Profileshot_2

By Lisa Peyton a.k.a. Avarie Parker

 

This concludes the virtual conversation I had with Brian Regan a.k.a. PrinterBrian Dowd. He was the first to bring recruiting into Second Life and is in the process of helping other recruiting firms do the same. I wanted to get some additional insight into these projects and the future of this ever expanding Virtual World (VW). You can read the first part of our interview, “Recruiting in Second Life: “SL is not an easy button”, here:http://blog.generatorgroup.net/generator_weblog/recruiting_in_second_life/index.html

Avarie Parker: Hi Brian!

Printerbrian_75x75

PrinterBrian Dowd: Good morning.

AP: I was checking out the job boards. Did you have anything to do with their creation?

PBD: Yes, Semper has a job boards division. We have job boards for Printing, Graphics and the Game Industry.

Jobboard_350x211

(Computer monitors on Human Resource Island proudly display Semper's job boards, printworkers.com http://www.printworkers.com/and jobs.gigsingaming.comhttp://jobs.gigsingaming.com/).

AP: So could you please discuss the Tower Consultants (http://www.towerconsultants.com/) project a bit? Perhaps give an overview of the process or steps involved with such a project--the roles and individuals involved?

Tower_211x260

(Tower Consultants location in Second Life,http://slurl.com/secondlife/HumanResource%20Island/116/81/27) is located on Human Resource Island.)

PBD:  From a “Why they are here stand point”? Or from a “How did Semper build them their Second Life location”?; Would you like a cup of coffee?

Coffee Service (Click for a cup): Gives a cup of hot coffee to Printer Brian Dowd

AP: Sure!

PBD: Click on the pot.

AP: Got it, thanks!

Coffee Service (Click for a cup): Gives a cup of hot coffee to Avarie Parker.

AP: Oh goodness, too much multi-tasking...

PBD: LOL, part of modern business I am afraid.

AP: Yes. So I am curious about the process of building out the Tower SL local.

PBD: An easy way to explain it is that it’s like building a website, but more identifying how the firm wants to be branded, what they want in their location, what is their purpose for being there, and what programming and integration is needed.

AP: Ok, great. So you would work with a programmer, designer, project manager, etc?

PBD: Yes, but I do the PM side--like to make sure things are done right and things get moved along at the pace I expect.

AP: I see. So are you seeing SL skills like building, etc. translate into RL (real life) jobs??

PBD: Yes and No. Yes--if companies need SL things done and one is hired to do the project. No--if you want the skills they have to translate into a relevant skill in RL. Most people gain skills to do SL jobs. So things like Maya and Photoshop need to be learned and understood to do certain things in SL. The SL scripting language is a basic programming language. So the people have to learn it to be scripters, but it is not robust enough to make them a programmer in RL.  Although a lot of RL programmers are scripters here. So they entered SL with the skills already. Make sense?

AP: Yes, definitely. So at this point you aren't seeing full-time RL jobs that are devoted to scripting in SL? Is it primarily contract work?

PBD: There are some. But you are talking to someone that runs a contract based staffing firm so I like to provide development firms with contractors. I have a bias.

AP:  Do you think that there will be a need for people with these SL skills? Will the trend continue?

PBD: Hmmm, I think there will. It will be a specialty, not a huge market. I suspect at some point soon VWs will be easy to make--like buying canned website software.

AP: So I if I can back up for a minute. Perhaps you could discuss Tower's goals within SL and have they been successful?

PBD: Not 100% my place to say. I can say that they have gained exposure and I have fielded questions from people at Harvard and a few large firms about the question you just asked. The current phase of their SL project is explorative at this point. It reaches into areas that I cannot speak of. The whole “understanding the people in SL and how to interact” question. You know--the stuff I get paid to consult on. :)

AP: So they are looking at this as a longer-term project, perhaps even planning out a few years then?

PBD Yes. I will say this; if your firm is interested in SL, consider having me do the project. I understand staffing, and SL makes for the right mix.

AP: So, predictions...we have touched on it a bit but if I were to ask you: Recruiting in SL - Goldmine or Ghost town? What side of the fence would you come down on??

PBD: Heh, neither. But I edge more on the goldmine, although it’s more like a small tip of a large gold vein; sticking out of the ground. Potential, but lots of work needed to dig it out. This is really just starting; VWs will have a big impact on recruitment and not just from the agency side. The large firms in here today already are using it. I have seen new jobs created that focus on VWs as a recruitment platform and not just recruiter level --Director level.

AP: I would love to do that!!!

PBD: So your large clients will be in VWs in some fashion or another.

PBD: It would be nice to work from home and use a VW as your office.

AP: So tell me about your Avatar. Is it custom??

PBD: Yes, of course. Residents don’t interact as much with the default avatars walking around. I guess its like--if you care enough to take the time to make up your avatar, you are less likely to have ulterior motives I guess. You could think of it like all those Myspace friends requests you get from the no detail profile with one picture and no friends. LOL.

AP: So what does “custom” mean exactly? Is it based on how you really look??

PBD: No, just not a basic look. You took time on yours - the clothing is not default stuff and your hair is not default. You have glasses on.

AP: Is it possible to hire someone to create a custom skin?

PBD: People do it but usually only celebs have them done. Going rate is about $150 - $300 US. Buying a skin is the most common.

AP: So do you feel all the shopping and consumerism in SL leads to more buying in the RL? Like the way some people believe violent video games lead to real violence?

PBD: I do not believe that. Bad parenting creates what you said :) I don’t know about the shopping side but I suspect it does.

AP: So you feel there is a link between someone buying tons of stuff in SL and then deciding to buy something in RL?

PBD: I am not a marketing type person but I think it does. Branding is branding, and it’s about trust.

Aveda_350x211

(Aveda offers real life hairstyles in SL, residents can purchase the hair using SL Currency called Linden Dollars.)

Nike_350x211

(Another example of in-world branding, there is an unofficial Nike store in Second Life, offering virtual T-shirts and work-out gear.)

AP: If a person gets a high from buying pretty stuff in SL, who's to say they won't take that into the RL and try to get that same feeling in their real lives. Do you feel that SL encourages classicism?? Someone might be able to buy a diamond necklace in-world, but could never afford that in RL.  Is that a good thing?

PBD: Don’t really know. I am not a big shopper.

AP: From a psychological perspective, do you think there are deeper issues here?

PBD: Well, your question is rather large.

AP: Yes, I was struck by a woman I met in SL that wanted to buy some land but had to wait until her RL paycheck cleared the bank.  She had a HUGE presence in SL, tavern owner, etc., but couldn't afford the small RL sum to pay for a small parcel of land. It made me think about the idea of escapism, and are VWs going to be a way for people to escape their lives?

PBD: Yes, but does a VW cause that? No. If you remove VWs, does it go away? No. What I like about Interactive Media over traditional is simple: a person’s mind is engaged and they are part of the story or event. T.V. for example tells us the story and we simply watch and have no control over what’s happening. Interactive media, such as video games and VWs, is much more engaging for the mind. Second Life is very interesting in the sense that you create your own experience in many ways. You can build what you want, buy what you want, hang out with whom you want. Does it all equal escapism? I imagine it does, but most things in moderation seem fine to me. It’s when it’s done to an excess that causes worry.

AP: I agree absolutely. So a final question: every time I talk about SL, I still hear someone say, "Oh, that’s weird" or some similar judgment about the people that are in-world.  How would you respond to those people?

PBD: LOL, We are all educators. Ever read Atlas Shrugged by Ayn Rand?

AP: Of course, I have read everything by her.

PBD: There are people that do, those that don’t, and those that want, but cannot achieve. It is easy to look at something new and pass judgment while having no true understanding of what it is. Or allowing other peoples opinion to be your own, without taking a small amount of time to reflect upon it yourself. So the true question is: who in their right mind would pass judgment on something new while not understanding it? 1993 and the Internet explosion is still recent news.

AP: Brilliant quote to end on. Thank you so much for your time. I wish you the best with all of your virtual ventures.

Findings: further fragmentation

December 28th, 2007

Dave Morgan at Online Spin suggests newspaper companies should break apart to focus on different services: local news, distribution, printing, and ads and marketing. (Found via the Future of Newspapers blog.)

My friend David Cohn has earlier suggested that newspapers become less "products" and more "services." Somewhat related is a post from ReadWriteWeb that suggested that turn around to some extent. They would help people not just find information, but also help them be found, such as with advice on attracting an audience for their videos.

_02

December 28th, 2007

3D Printer

And now in 3D!

It's here. The capacity to print your own objects. All this for 3,500 euro.

Maybe next Christmas...

Sustainable Design

December 26th, 2007

Sustainable Design Checklist

  • Ask why. Why is this the best method?
  • Ask how. How can we lessen impact?
  • Ask what. What are the impacts of doing this?
  • Design for re-use/longevity.
  • Design cyclically not linearly.
  • Choose recycled/non-toxic materials.
  • Minimize waste. (e.g. use entire press sheet)
  • Minimize ink coverage.
  • Choose local vendors that use renewable energy.
  • Encourage others to design sustainably.

Best Practices

  • Choose 100% post-consumer waste (PCW) or treeless paper
  • Choose paper that is processed chlorine free (PCF)
  • Choose non-toxic water-based vegetable inks
  • Choose products and materials that are manufactured with renewable energy
  • Choose local materials
  • Choose local vendors that utilize renewable energy (to save on transportation waste)
  • Keep open discussion with client/boss about project impact related questions


What is Sustainability?

Sustainability is a systemic concept. It relates to the relationships between economic, social, institutional and environmental aspects of human existence. It calls for current economic needs to be met while preserving biodiversities and ecosystems to maintain the same quality of life for future generations.

  • Respect and care for the community
  • Improve the quality of life
  • Conserve Earth’s vitality and diversity
  • Minimize the depletion of non- renewable resources
  • Change personal attitudes and practices to keep within the planet’s carrying capacity.

Source: renourish: a resource for the graphic design industry